Creaciones Públicas

Exhibición Seedance 2.0

Explora generaciones públicas exitosas de la comunidad y abre cualquier elemento para inspeccionar el prompt, la configuración y el resultado.

videoSora 2

It's 1952. A gorgeous Lady dressed in a posh dress, cute hat and pumps is running in distress after a bank robbery an...

It's 1952. A gorgeous Lady dressed in a posh dress, cute hat and pumps is running in distress after a bank robbery and her hat is falling off behind her but she is leaving it behind.

2 feb 2026, 01:13Ver detalles
videoSora 2

Stwórz realistyczne, dynamiczne wideo gamingowe, długość 10 sekund. Brak jakichkolwiek napisów przez cały film — jedy...

Stwórz realistyczne, dynamiczne wideo gamingowe, długość 10 sekund. Brak jakichkolwiek napisów przez cały film — jedyny napis pojawia się w ostatniej sekundzie razem z wypowiedzią. Styl: realistyczny, klimat streamera, światło monitora na twarzy, lekki ruch kamery, naturalne emocje, głos po polsku. 0–2 s Nastolatek przy biurku, słuchawki gamingowe, skupiony gra w Minecraft PvP. Szybka akcja, niski pasek życia, intensywne klikanie. 2–3 s Śmierć w grze (dźwięk z Minecrafta). Gracz odchyla się wkurzony i krzyczy: „Kurwa, znowu się wyjebałem na anarchii, pierdolę to!” 3–5 s Zdejmuje słuchawki, wkurzony siada bliżej monitora, otwiera listę serwerów multiplayer. 5–6.5 s Zbliżenie na monitor. Scroll listy. Kursor zatrzymuje się na HotelG.aternos.me. Złość zmienia się w zainteresowanie. 6.5–8 s Dołącza na serwer. Przeskok do epickiego spawnu — wielkie budowle, efekty, skrzynki, boss w tle, gracze w ruchu. Mówi podekscytowany: „Ooo, jaki zajebisty serwer! Keyalle i bossy co dwie godziny?!” 8–9 s Szybki montaż: boss fight, otwieranie skrzynki, akcja, klimat zabawy. 9–10 s (FINAŁ) Kadr lekko przyciemniony lub czarne tło. Gracz mówi energicznie: „Wbijaj już dziś na HotelG.aternos.me!” W TYM SAMYM MOMENCIE pojawia się duży napis na środku: hotelg.aternos.me Mocny dźwiękowy hit na koniec.

2 feb 2026, 01:13Ver detalles
videoSora 2

A young Japanese woman is tickling a child at park

A young Japanese woman is tickling a child at park

2 feb 2026, 01:12Ver detalles
videoSora 2

Anime cinematic short scene. Modern Japanese high school classroom, clean and realistic. Time is completely stopped. ...

Anime cinematic short scene. Modern Japanese high school classroom, clean and realistic. Time is completely stopped. Students frozen mid-reaction, notebooks and pens suspended in the air. Main character: calm male student, average height, slim build. Wearing a dark school uniform with a long black coat over it, clean and elegant. Short dark hair, serious expression, confident posture. Action: the student slowly stands up from his desk and takes one calm step forward. Everything else remains perfectly motionless. Camera: fixed frontal angle, slight slow zoom-in only. Lighting: soft dramatic indoor lighting, subtle shadows. Style: modern anime 2D look, sharp outlines, clean character design, flat colors with refined shading. No magic effects, no particles, no distortions, no glitches. Stable camera, consistent character design, natural movement, no flickering, no unnecessary motion.

2 feb 2026, 00:34Ver detalles
videoSora 2

upshot view, Low angle, worms eye view , first person perspective of a cockroach in a combat roach bait stuck to the ...

upshot view, Low angle, worms eye view , first person perspective of a cockroach in a combat roach bait stuck to the glue as a GIANT skinny young black man and young fit skinny white woman wearing shirt, skinny-fit levis 510 jeans and hightop sneakers look down at me and laugh at how pathetic i am and how i wished to be a cockroach as they find me disgusting and raise their sneakers to stomp me

2 feb 2026, 00:25Ver detalles
videoSora 2

​"A middle-aged Black male judge with a gray beard and a black robe firmly strikes the gavel and pronounces a life im...

​"A middle-aged Black male judge with a gray beard and a black robe firmly strikes the gavel and pronounces a life imprisonment sentence to a male defendant. The defendant, wearing an orange prison jumpsuit, falls to his knees, crying desperately and pleading with his hands clasped. The camera alternates between the judge's impassive and stern face, the defendant's distressed and tear-streaked face, and the intense reaction of the audience in the courtroom. People in the gallery react with audible shock, loud murmurs, some covering their mouths with their hands, others shaking their heads in disbelief. Ultra-realistic, 4K quality, cinematic courtroom lighting, and sharp texture details."

2 feb 2026, 00:24Ver detalles
videoSora 2

Ultra-realistic POV GoPro underwater found footage, starting from the exact composition of the reference image. Camer...

Ultra-realistic POV GoPro underwater found footage, starting from the exact composition of the reference image. Camera is fixed to the line and orientation is locked: no rotation, no sideways drift, no zoom, only minor vibration transmitted by the taut line. The fishing line remains under constant tension for the entire 10 seconds — never slack, never floating. Hard constraint (must follow) The lure must move continuously toward the camera for the full 10 seconds, monotonic approach (it gets closer every moment). No pauses, no stops, no hovering at any time. Motion is driven by steady reeling with small realistic speed variations (micro-accelerations), but always forward. Motion + timing (10 seconds) 0–1s: Lure starts farther away, centered. It immediately begins approaching the camera. 1–2s: Continuous retrieve; lure wobbles naturally side-to-side; hooks swing. 2–3s: Lure advances closer; visible water drag and particle flow streaks toward the lens. 3–4s: Slight increase in retrieve speed (like a half-turn faster), still continuous forward motion. 4–5s: Predator fish silhouette appears behind the lure, tracking from the haze. 5–6s: First fast chase—predator accelerates from behind; lure keeps coming forward (no stop). 6–7s: Near-miss strike from behind; turbulence surges forward; lure jitters but continues moving toward camera. 7–8s: Retrieve continues steadily; predator repositions behind the lure, centered. 8–9s: Final aggressive approach; predator closes distance quickly while lure keeps advancing. 9–10s: Explosive strike timed with the moving lure; hard cut just before contact (no slow motion, no fade), perfect loop. Style: raw GoPro underwater physics, realistic motion blur only from speed, real visibility limits, natural colors, anti-AI realism, documentary fishing footage.

2 feb 2026, 00:23Ver detalles
videoSora 2

Ultra-realistic POV GoPro underwater found footage, starting from the exact composition of the reference image. Camer...

Ultra-realistic POV GoPro underwater found footage, starting from the exact composition of the reference image. Camera is fixed to the line and orientation is locked: no rotation, no sideways drift, no zoom, only minor vibration transmitted by the taut line. The fishing line remains under constant tension for the entire 10 seconds — never slack, never floating. Hard constraint (must follow) The lure must move continuously toward the camera for the full 10 seconds, monotonic approach (it gets closer every moment). No pauses, no stops, no hovering at any time. Motion is driven by steady reeling with small realistic speed variations (micro-accelerations), but always forward. Motion + timing (10 seconds) 0–1s: Lure starts farther away, centered. It immediately begins approaching the camera. 1–2s: Continuous retrieve; lure wobbles naturally side-to-side; hooks swing. 2–3s: Lure advances closer; visible water drag and particle flow streaks toward the lens. 3–4s: Slight increase in retrieve speed (like a half-turn faster), still continuous forward motion. 4–5s: Predator fish silhouette appears behind the lure, tracking from the haze. 5–6s: First fast chase—predator accelerates from behind; lure keeps coming forward (no stop). 6–7s: Near-miss strike from behind; turbulence surges forward; lure jitters but continues moving toward camera. 7–8s: Retrieve continues steadily; predator repositions behind the lure, centered. 8–9s: Final aggressive approach; predator closes distance quickly while lure keeps advancing. 9–10s: Explosive strike timed with the moving lure; hard cut just before contact (no slow motion, no fade), perfect loop. Style: raw GoPro underwater physics, realistic motion blur only from speed, real visibility limits, natural colors, anti-AI realism, documentary fishing footage.

2 feb 2026, 00:21Ver detalles
videoSora 2

Banana Cat Got Taken by Tornado Caught on Camera

Banana Cat Got Taken by Tornado Caught on Camera

2 feb 2026, 00:18Ver detalles
videoSora 2

Ultra-realistic GoPro Hero 11 night fishing footage, raw handheld video, high ISO, wet lens effect. Murky olive-green...

Ultra-realistic GoPro Hero 11 night fishing footage, raw handheld video, high ISO, wet lens effect. Murky olive-green river under a moonless night, subtle reflection of a riverside structure on the water. A slender fishing float with fluorescent green and red bands is the focal point. 00–02s: Rod tip snaps down, line is cast, float shoots across the frame. 02–04s: Splash and surface disturbance, float drifts in current. 04–06s: Subsurface movement near the float, sudden sharp tug on the line. 06–08s: Rod bends hard, repeated pulls. 08–10s: Float dips underwater, pops back up. 10–12s: Violent thrashing below the surface. Handheld camera with slight natural shake and gentle panning to follow the float. Hyper-detailed water surface with visible particles, shallow depth of field, subtle motion blur, shutter speed 1/30. Natural audio: water lapping, whipping cast sound, excited dog yelps, loud splashing. 4K, raw footage, documentary realism, no cinematic effects.

2 feb 2026, 00:00Ver detalles
videoSora 2

A cinematic shot of a futuristic city at sunset with flying cars gliding between glass towers.

A cinematic shot of a futuristic city at sunset with flying cars gliding between glass towers.

1 feb 2026, 17:32Ver detalles
videoSora 2

Time Code: 00:00-00:03 Camera Move: static eye-level medium shot Scene: A bright and clean martial arts dojo with blu...

Time Code: 00:00-00:03 Camera Move: static eye-level medium shot Scene: A bright and clean martial arts dojo with blue mats on the floor and warm wooden walls. Characters: Small tabby kitten, Adult man Actions: The kitten stands on its hind legs wearing a white karate gi and black belt., The man kneels and holds a wooden board vertically., The kitten prepares to strike. --- Time Code: 00:03-00:06 Camera Move: low-angle dynamic close-up Scene: Same dojo environment focusing on the point of impact. Characters: Small tabby kitten, Adult man Actions: The kitten performs a powerful karate kick., The wooden board snaps in half., The kitten lets out a wide-mouthed 'kiai' meow in celebration. --- Time Code: 00:06-00:09 Camera Move: static medium shot Scene: The dojo with martial arts equipment racks visible on the wooden wall. Characters: Small orange kitten, Adult man Actions: The orange kitten continues practicing kicks and stances independently., The man watches the kitten's performance with pride., The orange kitten moves confidently across the blue mats.

1 feb 2026, 17:31Ver detalles

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