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A slow-motion dolly shot of rain-soaked streets with neon reflections, cinematic and detailed.High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters and environments, NOT live action, NOT real footage, NOT realistic photography. Stylized realistic game characters with expressive faces and smooth keyframe animation. Cinematic camera movement, shallow depth of field, volumetric lighting, soft film grain, realistic shadows, global illumination. Natural body language, emotional facial animation, detailed environments. 4K ultra quality. Dramatic pacing like a story-driven game (The Last of Us / Detroit Become Human style). No anime drawing, no 2D illustration, no cartoon.High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters, NOT live action. Louiser: teenage boy with messy dark hair and brown eyes, slim athletic build, emotional but strong, school blazer with loosened striped tie, main protagonist. White: teenage boy with spiky blonde hair and blue eyes, confident posture, loyal best friend, seated beside Louiser. Continuation from classroom lesson scene. The teacher is writing on the blackboard while students quietly take notes. Louiser suddenly feels dizzy. Classroom sound fades into a low ringing tone. His breathing becomes heavier. Louiser looks up from his notebook. The lighting subtly darkens around him. His vision blurs at the edges. Students and desks stretch unnaturally for a moment. From the dark corner of the classroom, a shadowy demonic creature slowly emerges. Tall distorted silhouette, unnatural limbs, glowing faint eyes, slow head tilt. The demon does not attack — it only watches Louiser. Louiser tries to move but cannot. His fingers tremble on the desk. His legs feel frozen. His
A slow-motion dolly shot of rain-soaked streets with neon reflections, cinematic and detailed.High-end AAA 3D CGI vid...
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