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High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters, NOT live action. Continuation from corridor teasing scene. School cafeteria / lunch area in daytime, sunlight coming through large windows, students sitting at tables, lively background chatter. White (teenage boy with spiky blonde hair, calm confident expression) and Louiser (teenage boy with messy dark hair, competitive playful expression) sit together at a lunch table wearing school uniforms, food trays in front of them. They begin eating lunch and joking about the teasing from earlier. Louiser laughs loudly and reenacts the teasing boy sarcastically, making funny gestures. White smiles and laughs quietly, shaking his head. Their bro friendship vibe is clear — relaxed shoulders, natural laughter, casual body language. Cinematic close-ups: Louiser laughing mid-bite, White smiling while drinking water, food trays, hands tapping table, background students blurred. One nearby student overhears and chuckles. The mood is light and warm. Camera slowly pulls back showing the cafeteria full of students, peaceful school-life moment before darker events. Smooth keyframe animation, warm daylight lighting, cinematic depth of field, film grain, 4K.
High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters, NOT live acti...
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