Seedance 2.0 Tanıtımı
Topluluktan başarılı kamu üretimlerini göz atın ve istemi, ayarları ve çıktıyı incelemek için herhangi bir öğeyi açın.
Roblox gameplay footage, third-person camera. Frame one: PLAYER running through a candy-colored arena. NPCs sprint pa...
Roblox gameplay footage, third-person camera. Frame one: PLAYER running through a candy-colored arena. NPCs sprint past, changing colors every step. NPC chat spam: “my eyes bro” “this hurts” Shorts effects: color cycling, micro zooms, screen shake. Colors suddenly drop to monochrome. Cut to black on beat. Trending hyperpop music. Subtitles only. 15s.
Roblox gameplay footage, third-person camera. Frame one: PLAYER sprinting through a soft pastel city (peach streets, ...
Roblox gameplay footage, third-person camera. Frame one: PLAYER sprinting through a soft pastel city (peach streets, mint buildings, lavender sky). NPCs chase while jumping and cutting corners. NPC chat bubbles mid-run: “yo why you running” “nah chase him” “BRO WAIT” Shorts effects: subtle zoom-punch on chat, light camera shake on jumps. Halfway through, colors suddenly snap into oversaturated candy tones. Beat drop: fast color-pop flash. Cut to black mid-jump. Trending hype music. Subtitles only. 15s. Subtitles: “Why did they start chasing me?” “Why did the colors change?”
A dark, ominous scene based exactly on the provided reference image. Preserve all original drawing traits with absolu...
A dark, ominous scene based exactly on the provided reference image. Preserve all original drawing traits with absolute fidelity: identical linework, stroke thickness, proportions, silhouette, textures, and shading. Do not redesign, reinterpret, or stylize the character. The humanoid character is floating in mid-air, completely stationary in body position and posture. Environmental motion only: – The cloth strips / bands on the pants gently move and sway due to wind. – The movement is slow, natural, and continuous, driven by wind only. – No deformation of the body, limbs, or silhouette. A subtle wind flows through the scene, affecting only loose clothing elements. The dragon-shaped gauntlets remain fixed in position but emit a strong white glow with a soft, rhythmic pulse. The background remains a static grainy green fog texture. Camera movement: a clearly noticeable, slow and smooth dolly-out / zoom-out over approximately 7 seconds, constant speed, no shake. Lighting remains stable, with atmospheric diffusion from the glowing gauntlets. Dark fantasy horror atmosphere. Hand-drawn illustration style, sketch-like ink lines, high-contrast shadows. Absolute visual fidelity to the reference image at all times.
Roblox gameplay footage, first-person camera. Frame one: PLAYER sprinting as neon blocks spawn underfoot. NPCs run be...
Roblox gameplay footage, first-person camera. Frame one: PLAYER sprinting as neon blocks spawn underfoot. NPCs run beside, placing glowing pieces mid-stride. NPC chat spam: “keep moving” “map’s loading” “don’t stop” Shorts effects: speed ramps, beat-sync color pops, camera shake. PLAYER dives into glowing tunnel. Cut to black mid-dive. Trending cinematic music. Subtitles only. 15s. Subtitles: “The map is building itself.” “I can’t slow down.”
Roblox gameplay footage, third-person camera. Frame one: camera snaps away from PLAYER and locks onto a neon NPC. NPC...
Roblox gameplay footage, third-person camera. Frame one: camera snaps away from PLAYER and locks onto a neon NPC. NPC runs circles around frozen PLAYER, controlling camera. NPC chat bubbles: “my cam now lol” “don’t move” “lagged?” Shorts effects: aggressive snap zooms, whip-pan transitions, screen shake. Camera rushes into PLAYER’s face. Beat drop: glitch tear across screen. Cut to black. Trending bass music. Subtitles only. 15s. Subtitles: “The NPC stole my camera.” “I can’t control anything.”
Roblox gameplay footage, first-person camera. Frame one: Gravity flips instantly — PLAYER launches upward through a r...
Roblox gameplay footage, first-person camera. Frame one: Gravity flips instantly — PLAYER launches upward through a rainbow sky. NPCs fall past, flailing and spinning. NPC chat bubbles while tumbling: “BRO WHAT” “WHY AM I FLYING” “THIS UPDATE IS TRASH” Neon clouds rush past. PLAYER spins toward a glowing portal. Cut to black mid-spin. Trending dramatic music. Subtitles only. 15 seconds. Subtitles: “Gravity just flipped.” “Even the NPCs are freaking out.”
Roblox gameplay footage. Third-person camera. Frame one: PLAYER sprints through a neon-colored city map — glowing pin...
Roblox gameplay footage. Third-person camera. Frame one: PLAYER sprints through a neon-colored city map — glowing pink streets, cyan buildings, yellow skies. Dozens of brightly colored NPCs spawn continuously in front, behind, and above the PLAYER. NPCs run, jump, and slide past the PLAYER while flashing chat bubbles mid-motion: “WRONG WAY” “THIS MAP IS MOVING” “KEEP RUNNING” The ground rapidly shifts colors under the PLAYER’s feet with every step. PLAYER jumps into a glowing purple ramp — Hard cut to black mid-air. Trending fast electronic music. Subtitles only. 15 seconds. Subtitles: “Why is everything SO colorful?” “The map won’t stay still.”
A dark, ominous scene based exactly on the provided reference image. Maintain all original drawing traits with absolu...
A dark, ominous scene based exactly on the provided reference image. Maintain all original drawing traits with absolute fidelity: identical linework, stroke thickness, proportions, silhouette, textures, and shading. Do not redesign, reinterpret, or stylize anything. The humanoid figure remains completely static throughout the entire video. No breathing, no micro-movements, no deformation. The character has glowing white eyes and dragon-shaped gauntlets emitting an intense white glow. The glow softly pulses in brightness only; the gauntlets do not move. The background is a grainy, fog-like green texture and remains fully static. Camera movement only: a very slow, smooth dolly-out / zoom-out over approximately 7 seconds, constant speed, no shake. Lighting remains stable, with subtle atmospheric diffusion caused by the glowing gauntlets. Horror atmosphere, dark fantasy tone. Hand-drawn illustration style, sketch-like ink lines, high contrast shadows. Absolute visual fidelity to the reference image at all times.
Roblox gameplay footage. First-person camera. At frame one, PLAYER opens the Roblox chat window. Before the PLAYER ty...
Roblox gameplay footage. First-person camera. At frame one, PLAYER opens the Roblox chat window. Before the PLAYER types anything, text appears automatically. Message reads: “Don’t say it.” NPC appears directly in front of the PLAYER. NPC chat bubble appears: “Too late.” Chat window glitches and duplicates rapidly. Cut to black mid-glitch. Trending glitch-style music playing. Subtitles only. 15 seconds. Subtitles: “I didn’t type that.” “The chat typed itself.”
Roblox gameplay footage. Third-person camera. At frame one, an NPC instantly spawns inside the PLAYER avatar, clippin...
Roblox gameplay footage. Third-person camera. At frame one, an NPC instantly spawns inside the PLAYER avatar, clipping through the torso. Both models jitter violently for half a second. NPC chat bubble instantly appears: “WRONG SPAWN POINT.” NPC slides out sideways without walking animation and stands still. PLAYER jumps repeatedly. NPC’s head detaches and slowly rotates toward the PLAYER. Hard cut to black mid-rotation. Trending high-energy TikTok music playing. Subtitles only. 15 seconds. Subtitles: “That NPC just spawned inside me.” “That’s not possible.”
“Vertical 9:16, locked-off tripod shot, NO camera movement, front view of a small abandoned concrete house in a fores...
“Vertical 9:16, locked-off tripod shot, NO camera movement, front view of a small abandoned concrete house in a forest clearing. Morning sunlight with a soft sun flare from the upper-left. Construction timelapse renovation in one continuous shot: workers wearing neon yellow safety vests and orange hard hats move very fast with motion blur while clearing weeds and trash in the foreground. Old rotten roof is removed, revealing the wooden roof truss frame. Stacks of corrugated roofing sheets and wood planks appear on the ground. Then a new dark gray metal hip roof is installed. Walls are repaired and plastered, exterior is repainted warm cream/white, new black-framed windows and a dark wooden front door are installed. Porch floor and steps become clean and finished. Final stage: warm interior lights glow, wall lanterns on the columns, and the yard becomes neat with green lawn, many potted plants, and a black wrought-iron fence and gate in the foreground. Realistic documentary smartphone footage, stable framing, smooth timelapse progress jumps, keep the same house shape and background trees the entire time. Avoid: camera pan/zoom, angle changes, scene cuts, warped architecture, extra buildings, random new
“9:16 vertical, locked camera. Hyperlapse timelapse renovation of a ruined house. Fast-forward effect, speed ramps, j...
“9:16 vertical, locked camera. Hyperlapse timelapse renovation of a ruined house. Fast-forward effect, speed ramps, jump cuts between stages, workers flicker/move quickly, materials appear gradually, dust/cleanup visible. Keep the same framing the whole time, realistic lighting, no cinematic camera moves.”