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High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters, NOT live action. Interior school corridor in daytime, lockers on both sides, sunlight coming through windows, students walking past. Louiser (teenage boy with messy dark hair and brown eyes, wearing school uniform) and White (teenage boy with spiky blonde hair and blue eyes, confident posture) walk together laughing after class. Suddenly another male student (teasing boy, slim build, mischievous smile, untucked uniform) steps in front of them, blocking their path. He starts teasing Louiser loudly, clapping sarcastically and mocking his football collapse and his quiet personality. Nearby students slow down to watch. Louiser’s smile fades. He looks annoyed and embarrassed. He steps forward defensively, but White immediately moves beside him, placing a hand lightly on Louiser’s shoulder, signaling him to stay calm. White smirks and fires back with clever sarcasm, making the teasing boy look stupid. White laughs, points at the teasing boy’s messy uniform, and tells him to worry about himself first. The teasing boy scoffs, embarrassed, and walks away muttering. Louiser exhales in relief. White bumps Louiser’s shoulder playfully and jokes about it. Louiser smiles again. Cinematic close-ups: teasing boy’s mocking face, Louiser’s clenched jaw, White’s confident smirk, shoulder bump between friends, students dispersing. Smooth keyframe animation, natural body language, school hallway lighting, cinematic depth of field, film grain, 4K.
High-end AAA 3D CGI video game cinematic cutscene, Unreal Engine 5 style, fully 3D animated characters, NOT live acti...
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