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BLOCK 2: The Bedroom (Interior) Focus: Dust, Light, and Texture. Scene 4 (0:15-0:20): Visual: Interior bedroom. Sunlight beams cut through the gaps in the wooden window shutters. Millions of dust motes dance in the light beams. Physics/Logic: Tyndall effect (visible light rays). Dust particles move with Brownian motion (random floating). SFX: Silence, emphasizing the "room tone." A muffled rooster crowing outside. Scene 5 (0:20-0:25): Visual: The Character (use reference image) is sleeping under a thick, patchwork quilt. Only a tuft of hair is visible. The quilt rises and falls rhythmically. Physics/Logic: Cloth simulation: heavy wool texture. Breathing physics: subtle expansion/contraction. SFX: Soft, rhythmic breathing sounds. Rustle of fabric against fabric. Scene 6 (0:25-0:30): Visual: Character sits up abruptly. Hair is messy (bedhead). They rub their eye. The quilt slides down their shoulder. Physics/Logic: Hair physics: messy strands spring back when touched. Cloth folds naturally around the waist. SFX: Heavy rustle of the quilt. A soft yawn (breath only, no vocalization). MASTER PROMPT FOR BLOCK 2: Style: Studio Ghibli, Hayao Miyazaki interior design. Reference: [INSERT YOUR CHARACTER IMAGE HERE]. Audio: No Voice, No BGM. Details: Cluttered cozy room, wooden textures, warm sunlight, dust particles, cel-shaded character animation.
BLOCK 2: The Bedroom (Interior) Focus: Dust, Light, and Texture. Scene 4 (0:15-0:20): Visual: Interior bedroom. Sunli...
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